SAS: Zombie Assault features a three-room building with a total of nine barricades. The last type, Razor Wire, damages zombies while they attack it. SAS: Zombie Assault contains five different types of barricades. It wasn't until the third full game, SAS: Zombie Assault 3, that multiplayer was implemented. Multiplayer for the sequel, SAS: Zombie Assault 2, was planned, but didn't make it either. Ninja Kiwi was "bombarded" with requests for a multiplayer version, however, Chris said in a blog that "it’s not currently in the workflow any more" on April 6th, 2009. SAS: Zombie Assault was said to be a homage to the Zombie mode of Call of Duty: World at War. The game consists of a total of twenty waves. There are three difficulties: Normal, Hard, and Nightmare. The player has to fight through waves of Zombies, buying better guns to fight the hordes. A 2D sequel, SAS: Zombie Assault 2, was made and released on June 22nd, 2009. A 3D version of the game was also made with Wild Pockets. SAS: Zombie Assault is a game developed by Ninja Kiwi, and the first game in the SAS Series.
0 Comments
Leave a Reply. |